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Operation: Explosive Conflict
Friday, 20 April 2012

On the recently-discovered planet of Denova, a brutal conflict between an invading Imperial battalion and Republic-hired mercenaries has come to an abrupt end. The mercenary leader, himself a legendary warlord, has turned his back on his Republic contractors, convinced the local Imperial battalion to join his cause, and declared himself ruler! Now heroes from both the Galactic Republic and the Sith Empire must deploy on Denova to take down the warlord and investigate what prompted him to go rogue.

 
Update 1.2 goes live
Thursday, 12 April 2012

After reading through the myriad of changes in update 1.2 I found the best improvement to the game so far, you can see it highlighted below...

Companion Characters

General
  • Companion gifts are now stackable.
  • The cooldown associated with giving companions gifts has been removed. Giving a gift now has a 3-second activation time.
  • Several game areas where Companion Characters would not reliably follow the player have been fixed.
  • The C2 Droid Corporation and their competitors, the 2V Droid Corporation, have developed a series of new sensors for their products, the C2-N2 and 2V-R8, that significantly improve the Droids' Crew Skill efficiency and critical success chances. These products may be purchased via the Legacy Repair Astromech unit on the player's ship (once unlocked).
  • Additionally, the C2-N2 and 2V-R8 Droids have had their personality matrices upgraded with an experimental emotional response chip, allowing them to accept gifts and tokens of appreciation. The Crew Skill performance of these units will increase upon acceptance of these goods.
  • C2-N2 and 2V-R8 have been reprimanded and now vocalize less frequently on personal starships.
  • Tooltips for the companion abilities "Burst," "Aimed Blast," "Swipe," "Wild Energy," and "Blaster Sweep" now correctly reflect ability functionality.
  • All companion marriages are now removed appropriately if the marriage ends.
  • Corrected an issue that caused weapons to display inappropriately beneath some Droid companions (like T7).
 
Flashpoints & Operations
Saturday, 07 April 2012

We have added a Flashpoints & Operations section to the site, this shows the starting locations for both The Republic Fleet (Coming soon!), The Imperial Fleet and Ilum using the appropriate maps. It also shows the level required for all modes and a brief description of drops, there is also a link leading to a more detailed list of loot available, we hope you find the new section useful.

 
UI Customisation
Friday, 06 April 2012

Im really looking forward to this change in patch 1.2.

 
April Fool
Sunday, 01 April 2012

republic_logo2.pngWell we cant say that the team at Bioware dont have a sense of humour, posting news on the SWTOR official site today they informed the community of a new mini game to be included in patch 1.2. For the mini game it was announced you will play the roll of your ship droid, features include cleaning the cockpit windows, calibrating the ship’s food processors, and several other exciting maintenance duties, top April fool that certainly had me laughing out loud.

You can check out the article here.

 
Update 1.2
Friday, 09 March 2012

Update 1.2 looks to be full of good things, I have been looking forward to the first part of the legacy system but in particular the UI customization, as promised the game continues to improve and we didnt have to wait a year for it like most other games of the genre.

 
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